Character Sheet:

Biography
Born into a family of thieves in a bustling, crime-ridden undercity, Aurelia grew up knowing only shadows and subterfuge. Her mother, a master pickpocket, and her father, a ruthless enforcer, taught her to survive by any means necessary. At 16, she was caught during a heist gone wrong and forced into the Emperor's army as an alternative to execution.
Assigned to the scout division, her natural talents for stealth and assassination were quickly recognized. Though she serves with loyalty, her criminal instincts never fully faded, and she frequently bends the rules to suit her own moral code - eliminating corrupt officers and protecting innocent lives.
Known for: during a critical battle against a rebel stronghold, Aurelia infiltrated enemy lines under the cover of darkness, single-handedly eliminating the rebel commander and sabotaging their supply chain without a single alarm being raised. Her actions turned the tide of the conflict, allowing the Emperor's forces to claim victory with minimal losses, earning her the moniker "Shadowstep" among her comrades for her ghost-like precision and unerring success.
Personality Traits
Appearance
Ideals
- Justice: Though her methods are unorthodox and often bloody, she seeks to right the wrongs of the powerful who prey on the weak.
- Survival: Life is a game of wits and will, and she believes in using every tool available to stay alive.
Bonds
- The Serpent Syndicate: Her former criminal allies now see her as a traitor for deserting them, and they have placed a bounty on her head.
- The Fallen Scout Captain: Her mentor in the Emperor's army, Captain Daineth, was brutally killed by a tribe of demon worshipers. She carries his insignia as a reminder of their friendship.
Flaws
- Unyielding Guilt: The lives she has taken, both under orders and by her own hand, haunt her, leading to insomnia and moments of hesitation.
- Reckless Self-Reliance: She has trouble asking for help, even when it’s desperately needed, often preferring to take on overwhelming odds alone.
Ability Scores

Skills
- +7
- +1
- 0
- -1
- +4
- 0
- +4
- +1
- 0
- +4
- 0
- +4
- +1
- +4
- 0
- +10
- +10
- +4
Features
- Expertise
- Sneak Attack
- Thieves' Cant
- Weapon Mastery
- Cunning Action
- Assassinate
- Assassin's Tools
- Steady Aim
- Skulker
- Cunning Strike
- Poison (Cost: 1d6)
- Trip (Cost: 1d6)
- Withdraw (Cost: 1d6)
- Uncanny Dodge
- Alert
- Darkvision
- Elven Lineage (High Elf)
- Fey Ancestry
- Keen Senses
- Trance